ALPHA v0.9.4 LIVE
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NEXTGENGAMES
PROJECT X : SECTOR 4
SECTOR DATABASE // STAR CHARTS

PLANETARY MAPS & WORLDS

Explore our curated roster of procedural planetary battlegrounds. Every map features fully deformable voxel terrain, distinct weather simulations, and tactical elevation mechanics.

Pyroclast Prime
8 - 16 Players // 24km x 24km
Class-IV Thermal Eruptions
// BIOME: Volcanic Rift Caldera

Pyroclast Prime

Active molten basalt flows create natural strategic choke points. Tapping high-output geothermal fissures grants explosive energy, but eruptions trigger catastrophic terrain collapse.

RESOURCES: Rich Dark Crystal, High Geothermal, Low Water
RECOMMENDED COMP: Cortex Heavy Walkers & Armada Shielded Tanks
LAUNCH MAP IN ALPHA LOBBY →
Valkyrie Ridge
4 - 8 Players // 16km x 16km
Class-II Blizzard & Radar Occlusion
// BIOME: Alpine Glacial Peaks

Valkyrie Ridge

Steep granite mountain ranges occlude ground radar telemetry. High-ground ridge perches provide lethal line-of-sight for long-range kinetic artillery.

RESOURCES: Abundant Titanium, Moderate Solar, High Wind
RECOMMENDED COMP: Armada Skyhook Dropships & Railgun Rovers
LAUNCH MAP IN ALPHA LOBBY →
Sector 4 Abyss
2 - 6 Players // 12km x 12km
Class-V Void Rift Destabilization
// BIOME: Subterranean Crystal Cavern

Sector 4 Abyss

Dark subterranean hollows rich in high-purity dark crystals. Commanders must dig deep underground tunnel networks to flank contested central extraction gates.

RESOURCES: Extreme Crystal Density, Zero Solar, High Geothermal
RECOMMENDED COMP: Aetherion Phase Stalkers & Cortex Tunnel Borers
LAUNCH MAP IN ALPHA LOBBY →
Cobalt Expanse
8 - 16 Players // 32km x 32km
Class-I Tidal Surges
// BIOME: Deep Ocean Archipelago

Cobalt Expanse

Scattered island atolls separated by deep oceanic trenches. Naval hovercraft and amphibious armor are essential to conquer offshore automated mining platforms.

RESOURCES: Balanced Minerals, High Tidal Energy, High Solar
RECOMMENDED COMP: Armada Amphibious Fleets & Orbital Gunships
LAUNCH MAP IN ALPHA LOBBY →
Oasis of Rust
4 - 8 Players // 18km x 18km
Class-III Sandstorms (Sensor Jamming)
// BIOME: High-Velocity Dune Sea

Oasis of Rust

Violent shifting sandstorms periodically blind radar and optical targeting. Swift flanking maneuvers and mobile construction convoys excel across flat salt flats.

RESOURCES: High Solar, Low Water, Moderate Crystal
RECOMMENDED COMP: High-Mobility Vassal Buggies & Recon Bots
LAUNCH MAP IN ALPHA LOBBY →
Lagrange Platform 09
2 - 4 Players // 10km x 10km
Class-IV Zero-G Micrometeoroids
// BIOME: Shattered Asteroid Complex

Lagrange Platform 09

Low-gravity modular space station ruins suspended in orbit. Magnetic boots and rocket thrusters govern movement across shattered docking struts.

RESOURCES: Pure Orbital Alloy, Extreme Solar, Zero Atmosphere
RECOMMENDED COMP: Exosuit Shock Troopers & Drone Swarms
LAUNCH MAP IN ALPHA LOBBY →