NextGenGames and Hooded Horse: Announcing Global Publishing Partnership
We are thrilled to join forces with premier strategy publisher Hooded Horse to expand Project X to global audiences across Steam, Epic, and consoles.
READ TRANSMISSION →Photorealistic CS2-grade weapon handling meets persistent cooperative base engineering and high-stakes dimensional rift warfare.
Engineered for extreme competitive precision. Experience sub-tick level input responsiveness, mastery-driven physical recoil patterns, localized ballistic hitboxes, and dynamic volumetric smoke that physically interacts with gunfire and doorways.
Your Sanctum is an un-raidable private homeworld shared with your friends. Snap together fortified compound walls, modular workshops, weapon display racks, and cozy squad lounges. Decorate with trophy mounts from defeated dimensional bosses and custom cosmetic camos.
Erect telemetry radar dishes atop your compound to monitor deep-space frequencies. Standard rifts offer stable resource extraction, while rare, highly volatile tear lines trigger server-wide alerts, offering mythical prototype gear and legendary boss bounties.
Face off against the Kuí-Lěi (傀儡)—eerie Chinese-engineered humanoid combat automatons patrolling contested rift wastelands. Feature ARC Raiders-style acoustic stealth, 3-second siren alerts that trigger orbital drop-pod reinforcements, and localized weak-point dismemberment. Venture into 4 scaled difficulty tiers—from Green Recon incursions to high-stakes Mythic Void Singularities with escalating loot rarity and tighter countdown clocks.
Zero locked hero abilities. Build your operator from the ground up: unlock progressive armor tiers, calibrate every weapon component, and configure your tactical rig for your squad’s mission.
Locational hitboxes: incoming fire physically hits specific body zones. Ceramic plates shatter realistically under continuous fire, while soft Kevlar maximizes agility for rapid sprint repositions.
Coordinate 16-player planetary expedition fleets, organize competitive tournaments, and shape game balance directly with the core developers.
Find tactical wingmen for high-risk extraction runs, discuss balance proposals in our dev channels, and participate in weekly community playtests with the dev team.
Compete against the galaxy's sharpest tacticians in standardized 4v4 and 8v8 competitive lobbies. Live spectator telemetry, auto-replays, and caster overlays.
Apply for official partner access, beta key drops for your stream viewers, and early tools to build custom planetary biomes using our in-engine voxel terrain SDK.
Target platform is exclusively Steam (PC) for Early Access and full launch. Engineered with native Steamworks multiplayer lobbies, Steam Cloud blueprint sync, and VAC anticheat.